Metroid Level Editor Flash
- A comprehensive editor for Metroid Fusion and Metroid Zero Mission. It can edit levels, tilesets, graphics, sprites, maps, weapons, text, and much more. Currently it only works with the North American (U) version of each ROM.
- StarFox Level Editor (prototype) StarFox 1 & 2 Polygon Objects Viewer. New Zelda 1 3d Isometric demo Super Mario Bros. Cubed (very early demo) MarbleTroid! A cross between Marble Madness and Metroid! (early demo) Experimental Metroid online level editor Metroid Live Voxel Rotation Demo.
Metroid Fusion / Zero Mission: Double Helix: A level editor for both Metroid Fusion and Metroid Zero Mission, Double Helix is a complete reprogramming of Zero Fission by interdpth. Edits levels, text, graphics and clip data. Pokemon Ruby and Sapphire: AdvanceMap 1.49: This is a map editor for Pokemon Ruby and Sapphire, similar to the one for.
![Level Level](/uploads/1/3/4/1/134129885/895434164.jpg)
tengo el siguiente problema , en el editor smile sustituyo una puerta por un enemigo o añado un enemigo por la opcion enemy/ PLM (+ -) que no entiendo muy bien, estoy editando el primer nivel del juego llamado Ceres es un laboratorio , en la habitación y añado este enemigo (código DC3F) y guardo los cambios (save room), pero cuando juego en el emulador, el enemigo en la habitación se muestra en cuadrados , o en algunos casos el juego se queda trabado , en el editor ya se colocar las paredes ,los pisos y los techos , y la musica, sólo me faltan los enemigos que me cuesta mucho hacer,
aqui les envio un link con la imagen :
http://img207.imageshack.us/img207/8789/supermetroidml2.png
vean el circulo rojo en la imagen y ahi esta el enemigo en cuadros
I have the following problem in the publisher smile replaced by a door or add an enemy an enemy by the enemy option / PLM (+ -) I do not understand very well, I am editing the first level of the game called Ceres is a laboratory in room and add this enemy (code DC3F) and save changes (save room), but when I play in the emulator, the enemy in the room is shown in squares, or in some cases the game is locked, the editor is already put the walls, floors and ceilings, and music, I can not the enemies that I have much to do,
Here I sent you a link to the image:
http://img207.imageshack.us/img207/8789/supermetroidml2.png
see the red circle in the image and that is the enemy in cubes
aqui les envio un link con la imagen :
http://img207.imageshack.us/img207/8789/supermetroidml2.png
vean el circulo rojo en la imagen y ahi esta el enemigo en cuadros
I have the following problem in the publisher smile replaced by a door or add an enemy an enemy by the enemy option / PLM (+ -) I do not understand very well, I am editing the first level of the game called Ceres is a laboratory in room and add this enemy (code DC3F) and save changes (save room), but when I play in the emulator, the enemy in the room is shown in squares, or in some cases the game is locked, the editor is already put the walls, floors and ceilings, and music, I can not the enemies that I have much to do,
Here I sent you a link to the image:
http://img207.imageshack.us/img207/8789/supermetroidml2.png
see the red circle in the image and that is the enemy in cubes
Super Metroid Level Editor
tengo el siguiente problema , en el editor smile sustituyo una puerta por un enemigo o añado un enemigo por la opcion enemy/ PLM (+ -) que no entiendo muy bien, estoy editando el primer nivel del juego llamado Ceres es un laboratorio , en la habitación y añado este enemigo (código DC3F) y guardo los cambios (save room), pero cuando juego en el emulador, el enemigo en la habitación se muestra en cuadrados , o en algunos casos el juego se queda trabado , en el editor ya se colocar las paredes ,los pisos y los techos , y la musica, sólo me faltan los enemigos que me cuesta mucho hacer,
aqui les envio un link con la imagen :
http://img207.imageshack.us/img207/8789/supermetroidml2.png
vean el circulo rojo en la imagen y ahi esta el enemigo en cuadros
I have the following problem in the publisher smile replaced by a door or add an enemy an enemy by the enemy option / PLM (+ -) I do not understand very well, I am editing the first level of the game called Ceres is a laboratory in room and add this enemy (code DC3F) and save changes (save room), but when I play in the emulator, the enemy in the room is shown in squares, or in some cases the game is locked, the editor is already put the walls, floors and ceilings, and music, I can not the enemies that I have much to do,
Here I sent you a link to the image:
http://img207.imageshack.us/img207/8789/supermetroidml2.png
see the red circle in the image and that is the enemy in cubes
aqui les envio un link con la imagen :
http://img207.imageshack.us/img207/8789/supermetroidml2.png
vean el circulo rojo en la imagen y ahi esta el enemigo en cuadros
I have the following problem in the publisher smile replaced by a door or add an enemy an enemy by the enemy option / PLM (+ -) I do not understand very well, I am editing the first level of the game called Ceres is a laboratory in room and add this enemy (code DC3F) and save changes (save room), but when I play in the emulator, the enemy in the room is shown in squares, or in some cases the game is locked, the editor is already put the walls, floors and ceilings, and music, I can not the enemies that I have much to do,
Here I sent you a link to the image:
http://img207.imageshack.us/img207/8789/supermetroidml2.png
see the red circle in the image and that is the enemy in cubes